Sharing my progress of texturing the wicked house model that I have done a while ago. It has been almost 3 weeks and I really like how it is turning out. My main objective is to give this environment a character and not make it just another medieval house model. I implemented a lot of architecture style from different cultures: Romanian, Italian, Russian and I feel that it is working quite well. In case you are wondering how I did vegetation, it is simple pain effects in Maya, i just adjusted shaders to my liking.
Original piece: https://oli-r.artstation.com/projects/axvlR?album_id=648514

