Wanted to share a piece that I am working on right now. This is a creature model for my thesis project. Concept art is done by amazing Dhenzel Obeng https://www.artstation.com/dhenzel
My plan is to finish this piece by August. The model is fully retopoed and unwrapped, most of the secondary details are there too. I am currently refining anatomy of the body and for next steps I want to add some texture and fine (torchiery?) details. Still a lot of work to do but I like how this piece is coming along.
This time, instead of using Xgen for hair I decided to use hair planes. I am also trying to keep the polycount in mind as I want this model to be game ready. At the moment, the whole piece is under 50k but I am thinking about uprezing some pieces.
Here a some screen shots from Zbrush and link to the concept art:
https://www.artstation.com/artwork/XgQAn


