VR: Stargazing / Tech Art, Level Flow
Breakdown of star flicker. Using mask I made in photoshop I simply lerped between 4 different colors to give flicker effect. To randomize the flicker I added object position node to the speed multiplier.

Breakdown of star flicker. Using mask I made in photoshop I simply lerped between 4 different colors to give flicker effect. To randomize the flicker I added object position node to the speed multiplier.

Stargazing is a puzzle game prototype running on PSVR2. Upon completing the first constellation the rest are revealed. Your task is to find and connect all constellations. You have a device in your hand that can help you navigate the star map and identify constellations.

In this project I was responsible for:
Setting up main game logic. Tutorial progression, constellation reveal, error logic, connect a dot logic, hand device dynamic menu logic, star trigger interaction.
Setting up the level with all 3d elements.
Setting up stars a dynamic sky snapping system
Setting up sounds