Video demonstration of the screen swap logic. The system has a timing mechanic to understand what content is more popular and upon hitting the milestone showcases it on the bigger screen
Video demonstration of the interaction between the user and the radio
The Magical Corner is a collection of eyetracking interactions our team developed for PSVR2 sdk package. The bar is a welcome point where the user gets to try out interactions from attention, intention, and social cues categories. Here I was responsible for all art aspects as well as building level flow logic. This demo was showcased at GDC 2023.